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NightWolf
27.05.2008, 15:57
General

* Grouped players that are apprenticed will now get their kill XP capped to the correct level.
* Characters should now always get zoned back from a PvP game
* Characters should now be able to move away from their spot, without the server thinking that they are hacking
* Using a lower rank ability should not lock up your character anymore


Quests

* Players should no longer lose destiny quests if their quest log is full
* Corrected some typos in various quest texts
* Updated directions in the quest "A Dangerous Challenge"
* The flame on the Torch of Eiglophian will now die after a while in Fields of the Dead.


Playfields

* Fix a lot of graphics lag issues caused by particles in Tarantia Noble, Field of the Dead and Eiglophian Mountains which should result in much lesser lag in those playfields



Player Characters

Necromancer
* Necromancer - you no longer lose the Cannibalism spell when investing the second feat

Guardian
* Guardian - Fixed a problem where the third rank in Counterstrike Stance was not giving you the damage shield while in defensive stance.

Bear Shaman
* Bear Shaman should now correctly recieve Blood Flow (Rank 3), Claws of Stone (Rank 2), and Spirit of the Bear (Rank 2) at level 40. (Note: If you are past level 40, you will gain these spells at level 45, 50, or 55 instead.)

Dark Templar
*Feat - the Dread Shadow pet will successfully spawn again.


NPCs

* Ragall the food and drink merchant has received a fresh stock of merchandise.
* Ranger archetype NPCs will no longer cause issues with the player's HP displayed incorrectly.


Crafting

* Bow/Crossbow now require wood
* More than 50 alchemy items have been added to vendors


City Building

* Requirement checks and consumption of resources when building PVE city buildings should be fixed.


GUI

* Changed the chat colors to be more like what players are used from other games.
* The guild chat text is now green
* Removed the DirectX 10 option from the option panel.
* Removed the 'Remove from Spellbook' functionality
* OOC chat channel should no longer be inactive after teleports.

We are fixing the traders and the banks but some exploits would still be possible with the version we have now. We know how important it is to have traders and banks back in the game but the system must work absolutely correct before we put them live again. The possible exploits that would result when this is not ensured would lead to much bigger issues for all players.

Thank you for your understanding.

Valin
27.05.2008, 16:02
Принимаю ставки на вылет из ФОД:)))

ov3rb
27.05.2008, 16:22
Сегодня пойду с музыкой! )

Valin
27.05.2008, 16:49
Сегодня мы с музыкой пойдем в МС:)))

ov3rb
27.05.2008, 16:58
ё... )

ov3rb
27.05.2008, 18:19
Addition:

http://forums-eu.ageofconan.com/showthread.php?t=18115

Mounts
* Mammoths are faster and better turn
* Speed on horses were scaled down
* Mammoths are now as fast as horses

X-root
28.05.2008, 00:28
вот это я понимаю "mount (http://www.projectoffset.com/images/concepts/Troll.jpg)"

arka
28.05.2008, 03:18
Принимаю ставки на вылет из ФОД:)))

Впервые вообще без вылета в ФоД ! Ух и эх :)

Tau
28.05.2008, 03:28
Вчера в Филдах мучился пытался заходить чаром а через 10-15 минут выкидывало или зависало после этого снова пробовал и так раз 15 с учётом простоя в 3-4 минутной очереди каждый раз. Сегодня на всё плюнул и решил с друзьями на природу съездить после работы приехав включил конана пропатчил и был приятно удивлён что мало того что не выкидывает в Филдах так ещё скорость стала заметно лучше было около 20фпс в среднем а щас в районе 40 на макс.настройках .
Жаль только что Unholy Hands нерфанули , ну и где здесь праздник для класса ?

Irdirid
28.05.2008, 13:46
BTW трейдеров включили

ov3rb
28.05.2008, 14:29
ура

Heretiqu3
28.05.2008, 14:46
General

* Traders and Banks are now available again
* Fixed some server and client crashes
* Invite to groups is no longer case sensitive


GUI

* Added character right click menu to the chat