Lin
18.03.2012, 22:00
Politics
In the Politics (http://wiki.guildwars2.com/index.php?title=Politics&action=edit&redlink=1) category, Influence may be used to purchase guild emblems, guild armor, buffs to increase influence gain, or guild party items.
Summary
Description
Cost
Required Research
Research Time
Research Politics Level 1
Increase your guild's skill in Politics to Level 1
500
-
16 hours
+5% Influence for 24 Hrs
Improves guild influence gain in PvE for 24 hours.
50
1
1 day
+5% Exp Public Banner
Spawns a guild banner that will give +5% exp to any ally that touches it for one hour. Stacks with other exp buffs.
100
1
12 hours
Guild Emblem Template
Allows guild members to create a permanent guild emblem design at the Guild Registrar for use on banners and other displays.
?
1
?
Research Politics Level 2
Increase your guild's skill in Politics to Level 2
1000
1
1 day
+10% Influence from Events
Hire an event herald to increase the influence your guild earns from doing events for 24 hours.
200
2
1 day
Guild Armorer Contract
Allows guild members to purchase armor items that display the guild emblem. Vendors are available in major cities. (Requires Politics - Emblem Template)
500
2
1 day
Research Politics Level 3
Increase your guild's skill in Politics to Level 3
5000
2
3 days
Contract Asuran Outsourcing
A freelance Asuran Lab will help you develop one upgrade without using up one of your work slots.
200
3
1 day
Guild Weapons Contract
Allows guild members to purchase weapon items that display the guild emblem. Vendors are available in major cities. (Requires Politics - Emblem Template)
1000
3
1 day
Research Politics Level 4
Increase your guild's skill in Politics to Level 4
?
3
? days
+20% Dungeon Influence for 24 Hrs.
A dungeon survey before beginning will increase dungeon influence reward by 20%. Lasts 24 hours.
200
4
1 day
Guild Banquet
Spawns a banquet table, keg, and various other party items which players can eat and drink from. Lasts 1 hour.
1000
4
3 days
Research Politics Level 5
Increase your guild's skill in Politics to Level 5
?
4
? days
Art of War
In the Art of War (http://wiki.guildwars2.com/index.php?title=Art_of_War&action=edit&redlink=1) category, guilds may purchase buffs that are useful in WvW.
Summary
Description
Cost
Required Research
Research Time
Research Art of War Level 1
Increase your guild's skill in Art of War to Level 1
500
-
16 hours
+10% Influence for 3 Days
All influence earned in pvp is increased by 10% for 3 days.
100
1
1 day
Research Art of War Level 2
Increase your guild's skill in Art of War to Level 2
1000
1
1 day
WvW Fort +10% Experience
For 12 Hrs, any fortification held by your guild in World Vs World will give increased exp to defending allies. Lasts 12 hours.
200
2
16 hours
WvW Fort +10% Magic Find
For 12 Hrs, any fortification held by your guild in World Vs World will give allies a better chance to discover rare loot. Lasts 12 hours.
200
2
16 hours
WvW Fort +5 Supply
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Supply to all allies. Lasts 12 hours.
200
2
16 hours
WvW Fort +5 Karma
For 12 Hrs, any fortification held by your guild in World Vs World will give karma to defending allies for each kill near the fort. Lasts 12 hours.
200
2
16 hours
Research Art of War Level 3
Increase your guild's skill in Art of War to Level 3
5000
2
3 days
WvW Fort +40 Vitality
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Vitality to all allies. Lasts 12 hours.
200
3
1 day
WvW Fort +40 Toughness
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Toughness to all allies. Lasts 12 hours.
200
3
1 day
WvW Fort +40 Power
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Power to all allies. Lasts 12 hours.
200
3
1 day
WvW Fort +40 Precision
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Precision to all allies. Lasts 12 hours.
200
3
1 day
Research Art of War Level 4
Increase your guild's skill in Art of War to Level 4
?
3
? days
WvW Fort +10% Healing
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Healing to all allies. Lasts 12 hours.
200
4
1 day
WvW Fort +10% Player Health
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Health to all allies. Lasts 12 hours.
200
4
1 day
Guild Catapult
Create a Catapult Siege engine that costs less supply to set up than normal. (requires Foundry from Architecture)
500
4
1 day
Research Art of War Level 5
Increase your guild's skill in Art of War to Level 5
?
4
? days
WvW Fort +5% Swiftness
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Swiftness to all allies. Lasts 12 hours.
500
5
1 day
Guild Siege Suit
Create a Siege Suit that costs less supply to set up than normal. (requires Foundry from Architecture)
500
5
1 day
Economy
In the Economy (http://wiki.guildwars2.com/index.php?title=Economy&action=edit&redlink=1) category, Influence can buy guild-wide buffs to increase item drop rate, karma or experience gain, and other economic boosts.
Summary
Description
Cost
Required Research
Research Time
Research Economy Level 1
Increase your guild's skill in Economy to Level 1
500
-
16 hours
+5% Karma from Events for 3 Days
For 3 days, your guild receives and additional 5% karma from all events.
200
1
1 day
+5% Exp from Events for 3 Days
Improves guild experience gain by 5% for 3 days.
200
1
1 day
Research Economy Level 2
Increase your guild's skill in Economy to Level 2
1000
1
1 day
Research Economy Level 3
Increase your guild's skill in Economy to Level 3
5000
2
3 days
+10% Magic Find for 3 Days
For 3 days, guild members have 10% better chance to find rare loot. Traveling Antique Shows are great!
200
3
1 day
+10% Gathering Bonus for 3 Days
For 3 days, guild members have 10% better chance to find rare materials from mining, logging, and harvesting.
200
3
1 day
Research Economy Level 4
Increase your guild's skill in Economy to Level 4
?
3
? days
+15% Karma from Events for 24 Hours
For 24 hours, your guild receives and additional 15% karma from all events.
500
4
2 days
Research Economy Level 5
Increase your guild's skill in Economy to Level 5
?
4
? days
Architecture
In the Architecture (http://wiki.guildwars2.com/index.php?title=Architecture&action=edit&redlink=1) category, Influence can be used to purchased upgrades for your guild, such as a guild bank (http://wiki.guildwars2.com/index.php?title=Guild_bank&action=edit&redlink=1). These upgrades take time to be constructed, ranging from hours to weeks, and only one can be constructed at a time, though it is possible to purchase an upgrade that allows two constructions at a time.
Summary
Description
Cost
Required Research
Research Time
Research Architecture Level 1
Increase your guild's skill in Architecture to Level 1
500
-
16 hours
Guild Workshop
The workshop allows an additional upgrade to be building simultaneously.
500
1
2 days
Research Architecture Level 2
Increase your guild's skill in Architecture to Level 2
1000
1
1 day
Guild Vault
Grants access to a 50 slot Guild Vault and gold storage
1000
2
2 days
Research Architecture Level 3
Increase your guild's skill in Architecture to Level 3
5000
2
3 days
Research Architecture Level 4
Increase your guild's skill in Architecture to Level 4
?
3
? days
Guild Treasure Trove
Grants access to a 100 slot Guild Vault
5000
4
1 week
Research Architecture Level 5
Increase your guild's skill in Architecture to Level 5
?
4
? days
Deep Cave
The Deep Cave will expand your treasure trove by another 100 slots.
5000
4
1 week
http://img513.imageshack.us/img513/749/politisches.png
http://img851.imageshack.us/img851/8951/warxn.png
http://img638.imageshack.us/img638/91/54820580.png
In the Politics (http://wiki.guildwars2.com/index.php?title=Politics&action=edit&redlink=1) category, Influence may be used to purchase guild emblems, guild armor, buffs to increase influence gain, or guild party items.
Summary
Description
Cost
Required Research
Research Time
Research Politics Level 1
Increase your guild's skill in Politics to Level 1
500
-
16 hours
+5% Influence for 24 Hrs
Improves guild influence gain in PvE for 24 hours.
50
1
1 day
+5% Exp Public Banner
Spawns a guild banner that will give +5% exp to any ally that touches it for one hour. Stacks with other exp buffs.
100
1
12 hours
Guild Emblem Template
Allows guild members to create a permanent guild emblem design at the Guild Registrar for use on banners and other displays.
?
1
?
Research Politics Level 2
Increase your guild's skill in Politics to Level 2
1000
1
1 day
+10% Influence from Events
Hire an event herald to increase the influence your guild earns from doing events for 24 hours.
200
2
1 day
Guild Armorer Contract
Allows guild members to purchase armor items that display the guild emblem. Vendors are available in major cities. (Requires Politics - Emblem Template)
500
2
1 day
Research Politics Level 3
Increase your guild's skill in Politics to Level 3
5000
2
3 days
Contract Asuran Outsourcing
A freelance Asuran Lab will help you develop one upgrade without using up one of your work slots.
200
3
1 day
Guild Weapons Contract
Allows guild members to purchase weapon items that display the guild emblem. Vendors are available in major cities. (Requires Politics - Emblem Template)
1000
3
1 day
Research Politics Level 4
Increase your guild's skill in Politics to Level 4
?
3
? days
+20% Dungeon Influence for 24 Hrs.
A dungeon survey before beginning will increase dungeon influence reward by 20%. Lasts 24 hours.
200
4
1 day
Guild Banquet
Spawns a banquet table, keg, and various other party items which players can eat and drink from. Lasts 1 hour.
1000
4
3 days
Research Politics Level 5
Increase your guild's skill in Politics to Level 5
?
4
? days
Art of War
In the Art of War (http://wiki.guildwars2.com/index.php?title=Art_of_War&action=edit&redlink=1) category, guilds may purchase buffs that are useful in WvW.
Summary
Description
Cost
Required Research
Research Time
Research Art of War Level 1
Increase your guild's skill in Art of War to Level 1
500
-
16 hours
+10% Influence for 3 Days
All influence earned in pvp is increased by 10% for 3 days.
100
1
1 day
Research Art of War Level 2
Increase your guild's skill in Art of War to Level 2
1000
1
1 day
WvW Fort +10% Experience
For 12 Hrs, any fortification held by your guild in World Vs World will give increased exp to defending allies. Lasts 12 hours.
200
2
16 hours
WvW Fort +10% Magic Find
For 12 Hrs, any fortification held by your guild in World Vs World will give allies a better chance to discover rare loot. Lasts 12 hours.
200
2
16 hours
WvW Fort +5 Supply
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Supply to all allies. Lasts 12 hours.
200
2
16 hours
WvW Fort +5 Karma
For 12 Hrs, any fortification held by your guild in World Vs World will give karma to defending allies for each kill near the fort. Lasts 12 hours.
200
2
16 hours
Research Art of War Level 3
Increase your guild's skill in Art of War to Level 3
5000
2
3 days
WvW Fort +40 Vitality
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Vitality to all allies. Lasts 12 hours.
200
3
1 day
WvW Fort +40 Toughness
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Toughness to all allies. Lasts 12 hours.
200
3
1 day
WvW Fort +40 Power
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Power to all allies. Lasts 12 hours.
200
3
1 day
WvW Fort +40 Precision
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Precision to all allies. Lasts 12 hours.
200
3
1 day
Research Art of War Level 4
Increase your guild's skill in Art of War to Level 4
?
3
? days
WvW Fort +10% Healing
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Healing to all allies. Lasts 12 hours.
200
4
1 day
WvW Fort +10% Player Health
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Health to all allies. Lasts 12 hours.
200
4
1 day
Guild Catapult
Create a Catapult Siege engine that costs less supply to set up than normal. (requires Foundry from Architecture)
500
4
1 day
Research Art of War Level 5
Increase your guild's skill in Art of War to Level 5
?
4
? days
WvW Fort +5% Swiftness
For 12 Hrs, any fortification held by your guild in World Vs World will give improved Swiftness to all allies. Lasts 12 hours.
500
5
1 day
Guild Siege Suit
Create a Siege Suit that costs less supply to set up than normal. (requires Foundry from Architecture)
500
5
1 day
Economy
In the Economy (http://wiki.guildwars2.com/index.php?title=Economy&action=edit&redlink=1) category, Influence can buy guild-wide buffs to increase item drop rate, karma or experience gain, and other economic boosts.
Summary
Description
Cost
Required Research
Research Time
Research Economy Level 1
Increase your guild's skill in Economy to Level 1
500
-
16 hours
+5% Karma from Events for 3 Days
For 3 days, your guild receives and additional 5% karma from all events.
200
1
1 day
+5% Exp from Events for 3 Days
Improves guild experience gain by 5% for 3 days.
200
1
1 day
Research Economy Level 2
Increase your guild's skill in Economy to Level 2
1000
1
1 day
Research Economy Level 3
Increase your guild's skill in Economy to Level 3
5000
2
3 days
+10% Magic Find for 3 Days
For 3 days, guild members have 10% better chance to find rare loot. Traveling Antique Shows are great!
200
3
1 day
+10% Gathering Bonus for 3 Days
For 3 days, guild members have 10% better chance to find rare materials from mining, logging, and harvesting.
200
3
1 day
Research Economy Level 4
Increase your guild's skill in Economy to Level 4
?
3
? days
+15% Karma from Events for 24 Hours
For 24 hours, your guild receives and additional 15% karma from all events.
500
4
2 days
Research Economy Level 5
Increase your guild's skill in Economy to Level 5
?
4
? days
Architecture
In the Architecture (http://wiki.guildwars2.com/index.php?title=Architecture&action=edit&redlink=1) category, Influence can be used to purchased upgrades for your guild, such as a guild bank (http://wiki.guildwars2.com/index.php?title=Guild_bank&action=edit&redlink=1). These upgrades take time to be constructed, ranging from hours to weeks, and only one can be constructed at a time, though it is possible to purchase an upgrade that allows two constructions at a time.
Summary
Description
Cost
Required Research
Research Time
Research Architecture Level 1
Increase your guild's skill in Architecture to Level 1
500
-
16 hours
Guild Workshop
The workshop allows an additional upgrade to be building simultaneously.
500
1
2 days
Research Architecture Level 2
Increase your guild's skill in Architecture to Level 2
1000
1
1 day
Guild Vault
Grants access to a 50 slot Guild Vault and gold storage
1000
2
2 days
Research Architecture Level 3
Increase your guild's skill in Architecture to Level 3
5000
2
3 days
Research Architecture Level 4
Increase your guild's skill in Architecture to Level 4
?
3
? days
Guild Treasure Trove
Grants access to a 100 slot Guild Vault
5000
4
1 week
Research Architecture Level 5
Increase your guild's skill in Architecture to Level 5
?
4
? days
Deep Cave
The Deep Cave will expand your treasure trove by another 100 slots.
5000
4
1 week
http://img513.imageshack.us/img513/749/politisches.png
http://img851.imageshack.us/img851/8951/warxn.png
http://img638.imageshack.us/img638/91/54820580.png